Next generation space simulator

Reverb II

200 mono/stereo instances with 400 real-time convolutions

MusicStereo AmbiancesDialogFoleySound Design
0

Mono/Stereo Instances

0

Real-Time Convolutions

0+

Space Models

Physical Modeling Engine

Hyper-realistic space modeler

Dspatial Reverb II uses our proprietary Physical Modeling Engine — the same used by Reality — providing up to 200 mono or stereo instances with 400 real-time convolutions.

Totally compatible with Dspatial Reverb, the most powerful convolution reverberation on the market. You will quickly recognize the natural, pristine sound along with the massive dynamic range made possible by our next-level algorithms.

Need more than 2 output channels? See Dspatial Reverb (up to 48ch) →

Main Interface

First ever

Impulse Response modeler & renderer

Dspatial's immersive convolution engine includes the first-ever impulse response modeler and renderer. Totally decorrelated outputs ensure unparalleled spatial accuracy.

Inferior microphone capture IRs are a thing of the past.

Reverb II instances

200 Instances

IR Modeler view

IR Modeler

Everything you need

Professional features

Dual Reverb

Two complete reverberations simultaneously. Smooth, instant program changes editable with Pro Tools Automation.

400+ Space Models

Complete models of indoor and outdoor spaces. Fully compatible with Reality and Reverb across the Dspatial ecosystem.

0.1 — 10 Seconds

Seamless reverb time adjustment. Tonal and acoustic properties preserved perfectly at any length.

Rehearsal Mode

4 built-in sound files to audition space models. Find the perfect room before committing.

Keyword Search

Find spaces by material — Glass, Wood, Metal, Cloth, Plastic. No more browsing hundreds of images.

Pro Tools AAX

Standard AAX plugin. Inserts for up to 7.1.2 channels, or multi-mono mode for up to 48 outputs.

Designed for those who hear the difference between good and extraordinary.

Need more power?

Go up to 48 channels

Dspatial Reverb offers 784 real-time convolutions, 48 decorrelated output channels, and a 396-channel IR modeler for immersive post-production.

Explore Reverb

Space Library

Indoor and outdoor
space simulation

Indoor
Indoor
Outdoor
Outdoor

200 instances of production reverb.

Get Reverb II