Technology

The advantages of modeled IRs

over microphone recorded IRs

0

Key advantages

>120

dB dynamics

0

Artifacts

At a glance

Modeled vs Recorded

Dynamic Range

Modeled
Recorded

Speed

Modeled
Recorded

Flexibility

Modeled
Recorded

Downmix Quality

Modeled
Recorded

Channel Count

Modeled
Recorded

Coloration

Modeled
Recorded

Why modeled?

8 reasons to switch

1Unparalleled Speed

Find your best room in seconds

With Dspatial Reality the best room for any situation can be found quickly and because of its intuitive modeling structure, specific parameters can be modified to suit any individual project. Adjustments can be saved as presets and used as a starting point for other projects.

presets
2Flexibility

Change size, shape and surfaces

Model the acoustic and physical properties of any room on the fly. Adjust the size, shape and surfaces and manipulate any acoustic parameter — glass, absorbers, diffusers. A relevant combination of options is included, and once modified the rendering engine will compute thousands of pertinent variables. No other reverb engine comes close to this level of artistic control.

1000svariables computed
3Maximum Time Range

0.1 to 10 seconds — just change size

The reverberation length can be changed seamlessly without having to change presets or readjust any other settings. The size and length of the featured IRs can be modified to match the space being simulated while retaining sonic integrity and character.

0.1–10sseamless range
4Maximum Immersion

Close your eyes and feel inside

When multiple mics capture a room's impulse response, there is a compromise between imaging and envelopment. Adding extra microphones yields diminished returns due to spatial resolution loss. For an N-channel convolution reverb to be feasible it was essential to develop an N-channel IR modeler: Enter Dspatial Physical Modeling engine.

N-chIR modeler
5Outstanding Sound Quality

No microphones. No loudspeakers. No compromise.

With modeled IRs there's no need to use microphones, loudspeakers, pseudorandom sequences, shots or sine sweeps. To create a new space IR with Dspatial you don't need any of that. Virtually zero coloration and zero distortion is now possible.

0coloration
6Maximum Dynamics

Beyond the limits of physical recording

When recording IRs with microphones there is a natural limit mainly due to ambient noise and noise floor levels. With modeled IRs there are no theoretical limits. A dynamics of more than 120 dB has been established — far superior to the highest quality hardware-based algorithmic reverberations.

>120dB dynamics
7Full Downmix Compatibility

No comb filtering. No phasing. No artifacts.

IRs recorded with microphones have unavoidable delays between channels that provoke undesirable comb filtering when downmixing. With Dspatial, downmixing to any format — stereo or even mono — without any unwanted artifact can be achieved. And because of Dspatial's multiformat capability, downmixing is rarely even needed.

0artifacts
8Full Control

The foundation of perfect simulation

Full control of the IR creation and rendering process allows Dspatial to achieve the level of complexity required for perfect simulation of real acoustic spaces. This exclusive feature also provides the foundation for the complex early reflection patterns needed for ultra-realistic binaural spatial simulation.

100%control

No microphones. No loudspeakers. No sine sweeps. Virtually zero coloration and zero distortion.

0+

dB Dynamic Range

0s

Max Reverb Time

0

Comb Filtering

0

Key Advantages

The Physical Modeling Engine

Experience Reality 2.0

The only spatial audio platform built entirely on modeled impulse responses.