Technology
The advantages of modeled IRs
over microphone recorded IRs
Key advantages
dB dynamics
Artifacts
At a glance
Modeled vs Recorded
Dynamic Range
Speed
Flexibility
Downmix Quality
Channel Count
Coloration
Why modeled?
8 reasons to switch
Unparalleled Speed
Find your best room in seconds
With Dspatial Reality the best room for any situation can be found quickly and because of its intuitive modeling structure, specific parameters can be modified to suit any individual project. Adjustments can be saved as presets and used as a starting point for other projects.
Flexibility
Change size, shape and surfaces
Model the acoustic and physical properties of any room on the fly. Adjust the size, shape and surfaces and manipulate any acoustic parameter — glass, absorbers, diffusers. A relevant combination of options is included, and once modified the rendering engine will compute thousands of pertinent variables. No other reverb engine comes close to this level of artistic control.
Maximum Time Range
0.1 to 10 seconds — just change size
The reverberation length can be changed seamlessly without having to change presets or readjust any other settings. The size and length of the featured IRs can be modified to match the space being simulated while retaining sonic integrity and character.
Maximum Immersion
Close your eyes and feel inside
When multiple mics capture a room's impulse response, there is a compromise between imaging and envelopment. Adding extra microphones yields diminished returns due to spatial resolution loss. For an N-channel convolution reverb to be feasible it was essential to develop an N-channel IR modeler: Enter Dspatial Physical Modeling engine.
Outstanding Sound Quality
No microphones. No loudspeakers. No compromise.
With modeled IRs there's no need to use microphones, loudspeakers, pseudorandom sequences, shots or sine sweeps. To create a new space IR with Dspatial you don't need any of that. Virtually zero coloration and zero distortion is now possible.
Maximum Dynamics
Beyond the limits of physical recording
When recording IRs with microphones there is a natural limit mainly due to ambient noise and noise floor levels. With modeled IRs there are no theoretical limits. A dynamics of more than 120 dB has been established — far superior to the highest quality hardware-based algorithmic reverberations.
Full Downmix Compatibility
No comb filtering. No phasing. No artifacts.
IRs recorded with microphones have unavoidable delays between channels that provoke undesirable comb filtering when downmixing. With Dspatial, downmixing to any format — stereo or even mono — without any unwanted artifact can be achieved. And because of Dspatial's multiformat capability, downmixing is rarely even needed.
Full Control
The foundation of perfect simulation
Full control of the IR creation and rendering process allows Dspatial to achieve the level of complexity required for perfect simulation of real acoustic spaces. This exclusive feature also provides the foundation for the complex early reflection patterns needed for ultra-realistic binaural spatial simulation.
No microphones. No loudspeakers. No sine sweeps. Virtually zero coloration and zero distortion.
dB Dynamic Range
Max Reverb Time
Comb Filtering
Key Advantages
The Physical Modeling Engine
Experience Reality 2.0
The only spatial audio platform built entirely on modeled impulse responses.
